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Monday, December 04, 2006 

6th level Spinozan

Admittedly my brain is a little muddled by hours of marking at this point, but how much do I wish this game existed?

That game looks AWESOME! It reminds me of Hitherby Dragons - (the good years.)

Wanna run a session? After inventing the rules? Because I would absolutely play that.

I think we all know what class I'd be.

That does sound like fun. Of course, I never seem to have enough time to play actual D&D....

I hear that.

I did not understand a single thing in that comic. And I'm pretty much OK with that.

Oh, come on - you had to put up with me talking about Spinoza far too often for that to be true.

Writing the rules for that would be at least a PhD dissertation.

....but what a project.

DON'T TEMPT ME.

You should read the comment thread for that comic.

"Solipsists are NPC monsters kind of like Ogres or something similar. The tricky part is if you actually kill them, the game ends because it's all in their head. You have to reduce his confidence in his own powers before you can actually take him down."

"Dmitri was always an Apologist; he was just in disguise. "Selective Perception" allows them to pretend to be more credible character types to gain confidence. The Apologist class comprises the spies and sneaks of the Evangelical Alliance. Athough their charisma is high (like most religion class fighters), their credibility is low, so they have to latch on to other forms to get around.

Dungeons & Discourse is all about charisma vs. credibility, both of which are necessary to conjure effective attacks. The more technical and pedantic your class (like Kimiko the Positivist), the lower your charisma, while the less academic (like a Fundamentalist) the higher. Likewise, high academic stats mean higher credibility. There are also more mystic character classes like Tiny Carl's that try to balance credibility with charisma. Then, of course, there are neutral alliances like the Postmoderns, who are primarily undead.

Being a specialist has its advantages, but it can leave you vulnerable. As in the comic, Dmitri allowed his charisma boost distract him from the fact that his logic was too faulty. Normally this would be fine, but if an Apologist is hit by his own logic (in this case, bounced back via Daoist wu wei), he'll go down fast. If either your credibility or charisma go down to zero, you're done for."

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Ian Mathers is a freelance writer whose work has appeared in Stylus, the Village Voice, Resident Advisor, PopMatters, and elsewhere. He does stuff and it magically appears here.

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